City: Pillrow Citidel

Pillrow Citidel

Pillrow Citidel
Example Sylvin architecture.
StateSylvan
ProvenceFusan Kingdom
Sub ProvenceCastlesnow Dutchy
RegionKûhira Qu̽yû Holt
Founded1418
Community LeaderLord Húlien Shoemaker
Area21 km2 (8 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation4748 m (15577 ft)
Average Yearly Precipitation137 cm/y (53 in/y)
Population5025
Population Density239 people per km2 (628 people per mi2)
Town AuraCharm
Naming
Native namePillrow Citidel
Pronunciation/pillrow/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Pillrow Citidel (/pillrow/ [Translation Unavailable]) is a subtropical City located in Castlesnow Dutchy, Fusan Kingdom, within the Sylvan.

The name Pillrow Citidel is derived from the Sylvin language, as Pillrow Citidel was founded by Gersel Wilmut, who was culturaly Sylvin.

Climate

Pillrow Citidel has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 10°C (50°F). Pillrow Citidel receives an average of 137 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Pillrow Citidel covers an area of nearly 21 km2 (8 mi2), and an average elevation of 4748 m (15577 ft) above sea level.

Overview

Pillrow Citidel was founded durring the early 15th century in spring of the year 1418, by Gersel Wilmut. The establishment of Pillrow Citidel was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Pillrow Citidel's construction back out of the project. Gersel Wilmut pushed on reguardles, and Pillrow Citidel was finished, but starts off as a terible place to live.

Pillrow Citidel was built using the conventions of Sylvin durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Pillrow Citidel is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Pillrow Citidel is buildings are arranged arround a single broad flagstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Pillrow Citidel's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. The city's budget oriented have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

A look around Pillrow Citidel gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable.

Civic Infrastructure

Pillrow Citidel possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Pillrow Citidel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Pillrow Citidel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Pillrow Citidel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Pillrow Citidel's parks.

Pillrow Citidel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Pillrow Citidel.

Pillrow Citidel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Pillrow Citidel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Pillrow Citidel has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Pillrow Citidel has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Pillrow Citidel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Pillrow Citidel has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Pillrow Citidel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Pillrow Citidel's public wards, blessings, and other arcane systems.

Pillrow Citidel possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Pillrow Citidel's grid is powered by hydrogalvanic generators.

Pillrow Citidel possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Pillrow Citidel has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Pillrow Citidel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Pillrow Citidel's natural decorations nor waterways.

Pillrow Citidel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Pillrow Citidel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Pillrow Citidel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Pillrow Citidel's garrison was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

In Pillrow Citidel most nights are accompanied by colorful ribbons of light in the sky.

The Soulsliver near Pillrow Citidel are known to be more aggressive than normal.

Pillrow Citidel's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves bloodletting to channel Truename Magic energies of tier 3 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 9
  • Farmers: 14
  • Farm Laborer: 33
  • Hunters: 17
  • Milk Maids: 13
  • Ranchers: 6
  • Ranch Hands: 15
  • Shepherds: 13
    • Farmland: 20250 m2
    • Cattle and Similar Creatures: 1256
    • Poultry: 15075
    • Swine: 1005
    • Sheep: 50
    • Goats: 10
    • Horses, Mounts, and Beasts of Burden: 502

Craftsmen

  • Arms and Toolmakers: 10
  • Blacksmiths: 11
  • Bookbinders: 6
  • Buckle-makers: 6
  • Cabinetmakers: 11
  • Candlemakers: 16
  • Carpenters: 18
  • Clothmakers: 13
  • Coach and Harness Makers: 5
  • Coopers: 13
  • Copper, Brass, Tin, Zinc, and Lead Workers: 7
  • Copyists: 4
  • Cutlers: 4
  • Fabricworkers: 10
  • Farrier: 23
  • Furriers: 3
  • Glassworkers: 17
  • Gunsmiths: 10
  • Harness-Makers: 4
  • Hatters: 10
  • Hosiery Workers: 3
  • Jewelers: 5
  • Leatherwrights: 14
  • Locksmiths: 5
  • Matchstick makers: 7
  • Musical Instrument Makers: 6
  • Painters, Structures and Fixtures: 6
  • Paper Workers: 6
  • Plasterers: 6
  • Pursemakers: 8
  • Roofers: 5
  • Ropemakers: 4
  • Rugmakers: 4
  • Saddlers: 9
  • Scabbardmakers: 10
  • Scalemakers: 5
  • Scientific, Surgical, and Optical Instrument Makers: 3
  • Sculptors, Structures and Fixtures: 4
  • Shoemakers: 4
  • Soap and Tallow Workers: 16
  • Tailors: 32
  • Tanners: 6
  • Upholsterers: 7
  • Watchmakers: 6
  • Weavers: 15
  • Whitesmiths: 3

Merchants

  • Adventuring Goods Retellers: 3
  • Arcana Sellers: 3
  • Beer-Sellers: 7
  • Booksellers: 7
  • Butchers: 12
  • Chandlers: 11
  • Chicken Butchers: 14
  • Entrepreneurs: 5
  • Fine Clothiers: 13
  • Fishmongers: 12
  • Florists: 3
  • Potion Sellers: 8
  • Resellers: 20
  • Spice Merchants: 7
  • Wine-sellers: 10
  • Wheelwright: 7
  • Woodsellers: 5

Service workers

  • Bakers: 27
  • Barbers: 21
  • Coachmen: 7
  • Cooks: 22
  • Doctors: 11
  • Gamekeepers: 7
  • Grooms: 4
  • Hairdressers: 17
  • Healers: 14
  • Housekeepers: 16
  • Housemaids: 23
  • House Stewards: 14
  • Inns: 4
  • Laundry maids: 8
  • Maidservants: 17
  • Nursery Maids: 8
  • Pastrycooks: 18
  • Restaurateur: 20
  • Tavern Keepers: 21

Specialized Laborer

  • Ashworkers: 6
  • Bleachers: 4
  • Chemical Workers: 2
  • Coal Heavers: 10
  • In-Town Couriers: 11
  • Long Haul Couriers: 10
  • Dockyard Workers: 10
  • Gas Workers: 2
  • Hay Merchants: 4
  • Leech Collectors: 13
  • Millers: 11
  • Miners: 11
  • Oilmen and Polishers: 7
  • Postmen: 10
  • Pure Finder: 6
  • Skinners: 14
  • Sugar Refiners: 2
  • Tosher: 7
  • Warehousemen: 16
  • Watercarriers: 10
  • Watermen, Bargemen, etc.: 13

Skilled Laborers

  • Accountants: 6
  • Alchemist: 7
  • Clerk: 10
  • Dentists: 5
  • Educators: 14
  • Engineers: 7
  • Gardeners: 4
  • Mages: 3
  • Plumbers: 5
  • Pharmacist: 6
  • Professors: 2
  • Scientists: 3
  • Wizards: 2

Civil Servants

  • Adventurers: 4
  • Bankers: 6
  • Civil Clerks: 12
  • Civic Iudex: 5
  • Consultants: 3
  • Exorcist: 12
  • Fixers: 5
  • Kami Clerk: 9
  • Landlords: 9
  • Lawyers: 6
  • Legend Keepers: 8
  • Militia Officers: 29
  • Monks, Monastic: 14
  • Monks, Civic: 17
  • Historian, Oral: 11
  • Historian, Textual: 5
  • Policemen, Sheriffs, etc.: 12
  • Priests: 20
  • Rangers: 6
  • Rat Catchers: 7
  • Scholars: 8
  • Spiritualist: 8
  • Slayers: 2
  • Storytellers: 17
  • Military Officers: 15

Cottage Industries

  • Brewers: 14
  • Comfort Services: 18
  • Enchanters: 5
  • Herbalists: 5
  • Jaminators: 18
  • Needleworkers: 17
  • Potters: 8
  • Preserve Makers: 16
  • Quilters: 7
  • Seamsters: 26
  • Spinners: 14
  • Tinker: 5
  • Weaver: 11

Artists

  • Actors: 5
  • Architects: 1
  • Bards: 7
  • Costumers: 3
  • Dancers: 6
  • Drafters: 3
  • Engravers: 4
  • Fine Furniture Carpenters: 2
  • Glaziers: 5
  • Inlayers: 4
  • Musicians: 14
  • Painters, Art: 2
  • Playwrights: 5
  • Sculptors, Art: 4
  • Wood Carvers: 18
  • Writers: 17

Produce Industries

  • Butter Churners: 17
  • Canners: 14
  • Cheesmakers: 17
  • Ice Merchants: 2
  • Millers: 10
  • Picklers: 8
  • Smokers: 6
  • Stockmakers: 5
  • Tobacconists: 7
  • Tallowmakers: 11

1801 of Pillrow Citidel's population work within a Foundational Occupation.

2923 of Pillrow Citidel's population do not work in a formal occupation, but do contribute to the local economy. 301 (6%) are noncontributers.

Points of Interest

Pillrow Citidel has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Pillrow Citidel has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from the rampage of a legendary monster. One of Pillrow Citidel's local festivals commemorates this miracle.

History